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CS 1711 Recitation Laboratory 5:
Designing a Simple Class and Using it in a Program [10/5/99; 10/7/99]

 

Objectives:

Check-off procedure:

You must attend the recitation and sign in. You are considered to be checked off if you make a reasonable effort to complete the lab. You should try to do most of this lab prior to lab time, so that you can ask questions of the TA.

Laboratory details:

This lab involves the programming of a variation of the frog problem. In Exercise I, you will implement and test a dice class that will be used in the other two parts of this laboratory and in other laboratories later. In Exercise II you will implement the Frog class using a specification similar to that used in lecture. In Exercise III you will generalize the Frog class.


Last revision: September 28, 1999 at 10 pm.